I have successfully implemented some morph targets in my project:
View the working morph targets here (Don't forget to use the slider control to see the morph effect in action)
However, I am facing an issue where I cannot access the updated positions of the vertices after the morph. In the example linked above, you can see that the y-coordinate of the first vertex of the cube is not updating as expected!
// I'm struggling to update the Y vertex!
elInfo.innerHTML = geometry.vertices[0].y;
Is there a way to retrieve the new positions of the vertices post-morph? I've tried various approaches and experimented with different flags, but so far, I haven't had any success.
Any help or suggestions would be greatly appreciated!
Please keep in mind that this example has been simplified for demonstration purposes. The actual project where I require the vertex data is more complex.