Are there any security concerns involved in creating a game using a combination of JavaScript, Electron, and Three.js?

I'm not looking to create anything on the scale of an MMORPG, just a small game similar to Faster Than Light.

Is there a way to protect against cheat engine or prevent users from running their own JavaScript in the game, considering anyone can access dev tools?

I know that using javascript to write games might not be the most efficient option, but it's something I really want to explore.

Answer №1

As mentioned in this discussion on the developer community, there is a method to automatically close the developer tools whenever they are activated by utilizing the following code snippet:

win.webContents.on("devtools-opened", () => {
  win.webContents.closeDevTools();
});

Answer №2

In the case of a straightforward game that does not include inApp purchases, there is no need to worry about players hacking. They are free to enjoy the game however they please, even if it includes hacking.

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