Currently experimenting with clipping portions of a box in three.js, however, encountering an issue where the inside appears hollow when the box crosses the ClipPath.
Any suggestions on how to render the box so it remains solid after being clipped?
Alternatively, is there a simpler method to clip the ends of the box that extend beyond the boundaries of this triangle?
Still in the process of learning, so any guidance or assistance would be highly valued. Thank you!