What causes objects to intersect in A-Frame even when they are seemingly distanced from each other?

My charts appear in front of a globe object in A-Frame, but when I move the camera in the scene, the order of objects changes causing the charts to overlap and become invisible. I'm unsure of the cause and how to fix it. Here are some screenshots of the issue:

overlay screenshot 1

overlay screenshot 2

overlay screenshot 3

Here is the code snippet:

const globeEntity = document.getElementById('globe');

... (rest of the code snippet) ...

<meta charset="utf-8">
<title>A-Frame 3D Globe Component Example</title>
... (meta and script tags) ...

</head>

<body>
  <a-scene>
    <a-assets>
      ... (assets) ...

    <a-entity position="0 0 0" movement-controls="fly: true; speed: 0.5">
      ... (entity and camera setup) ...

    <a-sky src="#skyNight"></a-sky>
    <a-entity id="moon" class="collidable" position="13.202 14.175 2.96" scale="0.05 0.05 0.05" globe="globe-image-url: https://cdn.glitch.global/c153e3cf-7430-444d-9897-4e97f1ef8d35/2k_moon.jpg?v=1658444439177;">

    </a-entity>

    ... (additional entities and text) ...

  </a-scene>

Here's a visual representation of the object order in the scene: https://i.sstatic.net/AtvJk.png

Answer №1

There are two different systems for movement:

  • First, there are the movement-controls located at the rig, which treats the entire globe as a child object.
  • Secondly, there are the wasd-controls attached to the camera, which is also a child of the rig.

Therefore, manipulating the camera also results in independently moving the globe with the movement controls, ultimately positioning the bar chart within the globe.

Discover a glitch related to the wasd-controls here.

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