I have been experimenting with this particular example on Three.js for a panoramic video experience, found at this link.
While it works perfectly fine on desktop devices, I am encountering issues when trying to render it on mobile. All I see is a black screen and receive the following warnings:
three.min.js:573 THREE.WebGLRenderer: OES_texture_float extension not supported.
three.min.js:573 THREE.WebGLRenderer: OES_texture_float_linear extension not supported.
three.min.js:573 THREE.WebGLRenderer: EXT_texture_filter_anisotropic extension not supported.
Is there any possible solution to make this work on mobile devices, or should I consider it a lost cause?