Struggling with creating shadows in the three.js framework

Fiddle: http://jsfiddle.net/8Lhz0kpc/2/

Despite following various tutorials, I am unable to achieve shadows in my project.

I have ensured that my objects are configured to cast and receive shadows:

@cube.castShadow = true
@cube.receiveShadow = true

The floor is specifically set to only receive shadows:

@floor.castShadow = false
@floor.receiveShadow = true

In relation to the light source, here are the settings I have implemented:

@spotLight.castShadow = true

@spotLight.shadowMapWidth = 1024
@spotLight.shadowMapHeight = 1024

@spotLight.shadowCameraNear = 50
@spotLight.shadowCameraFar = 800
@spotLight.shadowCameraFov = 30
@spotLight.shadowDarkness = 0.5

@spotLight.shadowCameraVisible = true

I am unsure of what else needs to be done at this point. Could there be a simple detail that I am overlooking?

Answer №1

Your input was sphere.receiveShadow :)

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