My 3D model needs to be uniformly lit from all angles without any shadows. Currently, I am using a Spotlight, but its directional nature only lights up certain parts of the model at a time.
One solution I am considering is to place a spotlight at each corner of the bounding box, pointing towards the center. This would mean having 8 spotlights in total.
I'm not sure if this is the standard way to address this issue, and I'm concerned about potential limitations. Can you recommend a better approach?