After converting a mesh from .obj to json using the official converter (https://github.com/mrdoob/three.js/tree/master/utils/converters/obj), I noticed that the mesh displays correctly from one side, but not the other. This seems to be due to the fact that it only has one side, essentially a plane, with all faces and normals pointing in the same direction.
Any ideas on how to resolve this issue?
Edit: One solution I've considered is duplicating the mesh and applying material.side = THREE.BackSide;
to one of them, but I'm not convinced that loading it twice is the most efficient option.