Is there a way for me to specify the folder where BABYLON.SceneLoader
should look for textures when loading a babylon blender file?
Here is an example:
BABYLON.SceneLoader.Load("","public/js/corredor.babylon", this.engine, function (newScene) { /*...*/ }
In the code snippet above, the file corredor.babylon
is loaded from the public/js/
folder. However, I would like to load the textures from the public/js/textures/
folder instead.
Thank you!