I've been working with the three.js 3D engine and I'm wondering how to incorporate UI buttons onto my WebGL canvas. Any ideas on how to achieve this?
I've been working with the three.js 3D engine and I'm wondering how to incorporate UI buttons onto my WebGL canvas. Any ideas on how to achieve this?
CSS can be used to position HTML elements absolutely on top of a <canvas>
.
The <canvas>
element follows the same rules as other HTML elements when it comes to positioning.
For more information, check out this link: http://css-tricks.com/absolute-positioning-inside-relative-positioning/
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