As a newcomer to electron.js, I have successfully created a game using html, css, and javascript that currently runs offline on the client side.
However, I am now looking for a way to access, analyze, and make changes to this app. One solution could be loading the game resources from a server to gain complete control, but I don't want to overload the server with heavy duty tasks.
In essence, I desire the app's resources to be loaded from the user's computer while still maintaining control over the application within electron.js framework. It is crucial for the app to function seamlessly offline as well.
Could anyone provide guidance on how I can accomplish this goal?
Thank you in advance.