I have a main cube object with wireframe:
var cubeGeometry = new THREE.CubeGeometry( 50, 50, 50 );
Also, I have some cubes that are not wireframed:
var cubeTemp = new THREE.CubeGeometry( 10, 10, 10 );
I want to rotate cubeGeometry and have cubeTemp rotate along with it. To achieve this, I add cubeTemp into cubeGeometry using the 'add' method:
cubeGeometry.add(cube);
Now, I only need to interact with cubeTemp within cubeGeometry. How can I do this? Thank you :)