Hey, has anyone successfully created a portal effect in ThreeJS?
I'm interested in experimenting with impossible architectural designs for my VR thesis. Specifically, I'm attempting to construct a small square house where looking through the door reveals an impossibly large hallway that defies spatial logic.
My approach involves creating a 'portal' on the door that links to another scene. I've tried rendering a camera onto a texture, similar to the example provided here ( ), and using .setViewOffset to manipulate the view, but I'm running into complications and feeling a bit overwhelmed.
Any guidance or assistance would be greatly appreciated. You can check out my current progress at .