Can JavaScript's Gamepad API be used to register a custom game controller?

Background Story

Working on a virtual reality app with A-frame to showcase VR gadgets. Custom controllers connect via websocket/bluetooth and we want them compatible with tracked-controls. These components use Gamepad API for model positioning and are friendly with hand-simulation components.

Reason for Registering Gamepad through JavaScript

Tracked-controls require Gamepad API for updates, so adding custom gamepads to navigator.getGamepads list for data updates would be ideal. However, current controllers evolve rapidly, making browser-specific implementations like Vive models impossible.

Can we register a custom gamepad in JavaScript using the Gamepad API?

Answer №1

You cannot directly insert new entries into the navigator.getGamepads() method. If you want to use custom controllers, one option is to replicate a popular controller by utilizing a tool such as this. However, please be aware that the success of this approach may vary and depend on the operating system in use.

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