Below is the code snippet, and you can find a link to the jsfiddle below.
I'm facing an issue where the first row of the block is not being drawn, and dealing with these 2-dimensional loops is quite challenging for me. I am unable to figure out why the block is only starting from the second row instead of the beginning.
The purpose of the add_block function is to fetch array data from any block and position it on the grid based on the x and y coordinates.
If anyone knows how to rotate the block, that would be greatly appreciated. I've tried transposing and reversing each row to achieve a +90 degree rotation but haven't been successful in previous attempts.
I may not be the best at explaining things, but I'm willing to answer any questions you may have. Thanks in advance! I really want to understand how arrays and double for loops interact in my mind.
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
canvas.width = 300;
canvas.height = 500;
var grid_columns = 10;
var grid_rows = 15;
var grid_cell_size = 10;
var grid = [];
function create_empty_grid(){
for(var i=0;i<grid_columns;i++){
grid[i] = [];
for(var j=0;j<grid_rows;j++){
grid[i][j] = 0;
}
}
}
function clear_grid(){
for(var i=0;i<grid_columns;i++){
for(var j=0;j<grid_rows;j++){
grid[i][j] = 0;
}
}
}
var x = 0;
var y = 0;
var w = 2;
var h = 3;
var block = [];
block[0] = [
[1,0,0,0],
[1,1,0,0],
[0,1,0,0],
[0,0,0,0]
];
function add_block(num){
var b = block[num];
for(var i=0;i<w;i++){
for(var j=0;j<h;j++){
if(i >= x && j >= y && i <= w && j <= h){
grid[i][j] = b[i][j];
}
}
}
}
function draw(){
for(var i=0;i<grid_columns;i++){
for(var j=0;j<grid_rows;j++){
ctx.fillStyle = "black";
if(grid[i][j] === 1){
ctx.fillStyle = "red";
}else if(grid[i][j] === 0){
ctx.fillStyle = "green";
}
ctx.fillRect(i*grid_cell_size,j*grid_cell_size,grid_cell_size-1,grid_cell_size-1);
}
}
}
function update(){
}
function tick(){
clearRect(0,0,canvas.width,canvas.height);
clear_grid();
draw();
update();
}
create_empty_grid();
add_block(0);
draw();