When using Three.js, encountering a blank white screen may indicate a problem with

Currently utilizing three.js for animations, I am looking to incorporate a texture onto a specific point. Interestingly, while running a local host using vite, everything functions correctly up until the moment I include the following code snippet; at that precise instant, my HTML page turns completely white. Notably, I have yet to assign the variable 'letter' to any element or function.

const loader = new THREE.TextureLoader().load();

const letter = loader.load('img/q.png');

Answer №1

Your code contains a mistake as you are invoking the load() method twice. Consider revising it in the following manner:

const loader = new THREE.TextureLoader();
const img = loader.load('img/q.png');

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