Can we adjust the position in Three.js to start at the top/left of the scene, similar to DOM elements?
I want to create a sphere so that when the position is 0,0,0, it will be at the top left corner, with its size specified in CSS pixel dimensions that do not change when the viewport size changes. If the size is 10, I want it to span 10 CSS pixels on the screen (at Z=0).
UPDATE: I am reposting this question on the official Three.js forums: