What is the reason behind the absence of hoisting in C#?

Every day, I work with both Javascript and C#. One thing that I often have to take into consideration when working with Javascript is hoisting. However, it seems that C# does not implement hoisting (as far as I know), and I can't seem to understand why. Is it a deliberate design choice or is it more of a security or language constraint that applies to statically typed languages?

Just to clarify, I'm not saying that I want hoisting to exist in C#. I simply want to comprehend the reasons behind its absence.

EDIT: The issue came to my attention when I declared a variable after a LINQ query, but the LINQ query was deferred until after the variable declaration.

    var results = From c In db.LoanPricingNoFee Where c.LoanTerm == LoanTerm
                   && c.LoanAdvance <= UpperLimit Select c
                   Order By c.LoanInstalment Ascending;

    Int LoanTerm = 12;

This code throws an error, while:

    int LoanTerm = 12;

    var results = From c In db.LoanPricingNoFee Where c.LoanTerm == LoanTerm
                   && c.LoanAdvance <= UpperLimit Select c
                   Order By c.LoanInstalment Ascending;

Does not.

Answer №1

Out of all the different coding languages I've worked with, JavaScript stands out for its confusing scope system and the concept of hoisting only adds to that complexity. This can lead to writing unpredictable code in JavaScript, making it crucial to approach coding in a careful manner to harness its full potential as a powerful and expressive language.

In contrast, languages like C# typically expect variables to be declared before use, enforced by the compiler's refusal to compile if an undeclared variable is detected. On the other hand, some scripting languages take a different approach where variables are instantiated upon first use, potentially complicating the flow of code and drawing criticism for this behavior. Those accustomed to block-level scope in languages may find JavaScript's quirks particularly puzzling.

There are several challenges that come with hoisting, such as its counter-intuitive nature leading to code that is harder to understand and predict, increasing the likelihood of bugs. Additionally, managing variable lifetimes can help reduce errors in code, as shorter variable scopes limit unintended interactions within the code. The Principle Of Least Astonishment, a UX concept, suggests that features like hoisting can disrupt user expectations, potentially frustrating programmers who encounter unexpected behaviors.

Given these considerations, it raises questions about the necessity of incorporating hoisting into languages like C#. What advantages or benefits could it possibly bring?

Answer №2

"Is hoisting more of a design choice or does it stem from security or language restrictions that are common to all statically typed languages?"

Contrary to popular belief, hoisting is not a limitation of static typing. If desired, the compiler could easily rearrange all variable declarations to the beginning of the scope (for instance, at the top of the function in JavaScript or at the top of the current block in C#) and raise an error if a name was declared with conflicting types.

The absence of hoisting in C# can be attributed solely to a design decision. While I cannot speak to the specific rationale behind this decision as I was not involved in the team that made it, one possible explanation is that it simplifies parsing for both human programmers and compilers when variables are always declared before they are used.

Answer №3

In C# (and Java), there is a concept of Hoisting within the context of Loop-invariant code motion - an optimization by the JIT compiler that pulls up expressions from loop statements that do not affect the loop's outcome.

To delve deeper into this topic, you can refer to this resource.

A succinct quote on hoisting:

“Hoisting” refers to moving loop-invariant code out of loops. This kind of code remains constant throughout the loop and can be replaced with its values without altering the loop's meaning. By executing the code only once rather than at each iteration, this optimization enhances runtime performance.

Therefore, the initial code snippet

public void Update(int[] arr, int x, int y)
{
    for (var i = 0; i < arr.Length; i++)
    {
        arr[i] = x + y;
    }
}

is internally optimized to resemble something like this:

public void Update(int[] arr, int x, int y)
{
    var temp = x + y;
    var length = arr.Length;
    for (var i = 0; i < length; i++)
    {
        arr[i] = temp;
    }
}

This optimization occurs during JIT compilation when translating IL into native machine instructions, making it not readily observable (check here, and here).

Though I'm not adept in reading assembly language, upon running the snippet through BenchmarkDotNet, I observed the optimization firsthand:

int[] arr = new int[10];
int x = 11;
int y = 19;

public void Update()
{
    for (var i = 0; i < arr.Length; i++)
    {
        arr[i] = x + y;
    }
}

Resulted in:

https://i.sstatic.net/P7QLH.png

Answer №4

The flawed concept likely came into existence due to hastily implemented JavaScript. This misguided coding method has the potential to deceive even seasoned JavaScript developers when it comes to variable scope.

Answer №5

There is a potential downside to function hoisting in terms of unnecessary work for the compiler to do. If a variable declaration is never reached due to certain code control decisions, then pushing an undefined null-reference variable onto the stack memory and cleaning it up later becomes a wasted effort for the processor.

It's important to note that JavaScript distinguishes between "variable hoisting" and "function hoisting", unlike C#. Function hoisting may not be relevant in C# as it is not a top-down interpreted language. In contrast, JavaScript immediately evaluates self-invoking functions during parsing by the interpreter.

The decision to avoid hoisting in C# was likely intentional, given its inefficiency and mismatch with the language's design principles.

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