What is the method for rotating around the Y axis while scrolling in a downward direction?

Currently working with Three.js to create a 3D user interface. After setting up the initial structure and adding some sample shapes, I am facing an issue with rotating the camera around only the Y axis while scrolling up or down. I am coding in Vanilla JS. If anyone has suggestions on how to tackle this problem, your help would be greatly appreciated.

Answer №1

Feel free to use this simplified live demo as a code example:

let camera, scene, renderer;
let cube;

initialize();
display();

function initialize() {

  camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.01, 10);
  camera.position.z = 4;

  scene = new THREE.Scene();

  const geometry = new THREE.BoxGeometry();
  const material = new THREE.MeshNormalMaterial();

  cube = new THREE.Mesh(geometry, material);
  scene.add(cube);

  renderer = new THREE.WebGLRenderer({antialias: true});
  renderer.setPixelRatio(window.devicePixelRatio);
  renderer.setSize(window.innerWidth, window.innerHeight);
  document.body.appendChild(renderer.domElement);

  window.addEventListener('wheel', scrollHandler);

}

function scrollHandler(event) {

  cube.rotation.y += event.deltaY * 0.01;

  display();

}

function display() {

  renderer.render(scene, camera);

}
body {
      margin: 0;
}
<script src="https://cdn.jsdelivr.net/npm/<a href="/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="87e3eff5e2ffe7f8fafbe6fee9bff7fbfd">[email protected]</a>/build/three.min.js"></script>

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