It seems like there may be a misunderstanding here.
Just to clarify, the function you provide to setTimeout
will only execute after the specified time has passed.
The duration you set has no impact on how quickly the function runs once it is triggered.
If the main event loop is occupied with running other tasks, it can cause a delay in executing the function.
setTimeout(() => {
console.log("This message will appear after 1 second.");
}, 1000);
const now = new Date();
const ten_seconds_in_ms = 10 * 1000;
const ten_seconds_later = new Date(now.getTime() + ten_seconds_in_ms);
console.log("Initiating a while loop that lasts for 10 seconds");
while (new Date() < ten_seconds_later) {
// Blocking execution for 10 seconds
}
console.log("The while loop has ended, and the main event loop is now free to handle the task queue");
Please note that the logs in this code snippet should display correctly in your browser's developer tools. However, they may cause delays in rendering on the SO viewport due to the blocking nature of the while loop.