I've been searching through various resources but I couldn't find any information on this new capsule. Although I understand the basics - that it creates a new capsule - I'm still unsure about the specific inputs required for it. Could someone kindly provide an explanation?
const playerCollider = new Capsule( new THREE.Vector3( 0, 30, 0 ), new THREE.Vector3( 0, 11, 0 ), 5 );