What is the best way to retrieve the final outcome from a function?

Hey everyone! :)

Lately, I've been putting effort into developing a function that can return multiple THREE.js materials simultaneously. However, I've hit a roadblock. I'm struggling to make the function return both the MeshBasicMaterial object and the MeshLambertMaterial data object. I've rechecked my code numerous times, but I can't seem to find any errors.

Here's the complete code snippet:

/**
* A function for converting hex <-> dec w/o loss of precision.
*
* The problem is that parseInt("0x12345...") isn't precise enough to convert
* 64-bit integers correctly.
*
* Internally, this uses arrays to encode decimal digits starting with the least
* significant:
* 8 = [8]
* 16 = [6, 1]
* 1024 = [4, 2, 0, 1]
*/

// Function to add two arrays for the given base (10 or 16) and return the result.
// This turns out to be the only primitive operation needed.

...

Appreciate your help!

Best regards,

~Mythros

Answer №1

Finally, I gave it a shot and everything seems to be running smoothly on my end. In order to ensure our environments are aligned, please take a look at the fiddle I created and let me know if it meets your expectations or if there are any other issues you need assistance with:

JSFiddle with original code

Just a few minor tweaks: I have commented out the

api_messagebox(mats)

since it is undefined. I have also added a bunch of log statements, so feel free to check out the web console for more details.


Update

To address the color issue, I resolved it by utilizing the THree.js' Color object in the following manner:

    var color = new THREE.Color("rgb(0,0,255)");

It appears that you may already be doing this somewhere, as the GET_RGBA function that you are utilizing seems to be absent from the provided code.

Regarding making it wiremesh, I inspected the Lambert object and confirmed that wiremesh = 1 is indeed set.

Ensure that the wire variable you are passing is indeed set to true; I have explicitly set it in this updated fiddle

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