I want the rotation to continuously go around the object, but I'm having trouble setting the minPolarAngle and maxPolarAngle values (Setting them to (+-)Infinity causes the rotation to stop).
Is it possible for the min and max PolarAngles in OrbitControls to be set to (+-)Infinity?
// Defines the vertical limits for orbiting.
// Range is 0 to Math.PI radians.
this.minPolarAngle = 0; // radians
this.maxPolarAngle = Math.PI; // radians
// Defines the horizontal limits for orbiting.
// Must be within the interval [-Math.PI, Math.PI].
this.minAzimuthAngle = -Infinity; // radians
this.maxAzimuthAngle = Infinity; // radians