What is the best method for installing Raphael.js using bower?

Currently, I am attempting to incorporate Raphael.js into my project in a highly modular manner. Since Raphael has a registered bower component, utilizing that option seemed like the most logical choice.

Following some instructions from the Snap.svg readme (which eventually enabled me to install Snap), I have made progress with the following steps (starting from the root directory of my project):

  1. bower install raphael --save
  2. cd dev/components/raphael/
  3. npm install -g grunt-cli
  4. cd dev/
  5. npm install
  6. grunt

The final step seems to initiate the building process for the component but encounters an immediate failure:

Running "build:dist" (build) task
Warning: Unable to read "../eve/eve.js" file (Error code: ENOENT). Use --force to continue.

Aborted due to warnings.

The error is understandable as there is no eve.js file at the specified path. I understand that it is a dependency of Raphael, but where and how should I go about installing it?

For what it's worth, my knowledge of bower and grunt is limited, so there may be a simple step that I am overlooking. Despite several hours of trial and error, I have been unable to find a solution using my best Google search skills.

Answer №1

In my opinion, simply running bower install raphael is sufficient. There's no need to manually build raphael since bower provides the pre-compiled versions of raphael.js and raphael-min.js.

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