When I analyze my code, I am checking for available WebGL extensions.
console.log(GL.getSupportedExtensions());
This results in an array containing 9 extensions.
https://i.sstatic.net/5sTcX.png
However, upon inspecting my extensions on a platform like RenderingPipeline, I notice a much larger number of extensions listed.
https://i.sstatic.net/bP2oJ.png
This raises the question: why is there such a discrepancy? The same machine and browser are being used.