I recently created a Three.js scene featuring two cubes on a plane. The spotLight I placed in the top-left corner is intended to look at the coordinates 50, 0, -50.
However, I noticed that the shadows appear odd and the light does not seem to be focusing on the specified coordinates despite my attempts with light.target.position.set
and light.lookAt
.
For reference, here is the link: http://jsfiddle.net/5gNvr/
Thank you in advance for any assistance,