Exploring three.js over on 2toria.com/pool
Struggling with enhancing the quality of my shadows. Currently facing this issue:-
The shadows appear a bit pixelated. Is there a way to achieve smoother shadows like this:-
Experimented with different settings, but unable to find the perfect configuration. My renderer setup is as follows:-
renderer.shadowMapEnabled = true;
renderer.shadowMapSoft = true;
renderer.shadowMapType = THREE.PCFShadowMap;
Expected shadowMapSoft to do the trick, but no luck. Any suggestions or tips?