In my scene, I have an object made up of spheres and a hide/show button. The process in my program goes like this: when I choose one of the spheres using raycasting and then press the hide button, that particular sphere becomes hidden. Clicking on the show button will reveal the previously hidden sphere. However, I am unsure about how to achieve this functionality. I am using three.js for developing my scene and so far, I haven't come across any examples or resources addressing my specific query. Can someone guide me on how to accomplish this? Your assistance is greatly appreciated.