I am currently utilizing Three.js for the purpose of rendering a variety of 2D objects (THREE.PlaneGeometry
) organized in layers. The objective is to have all these objects aligned on the same plane, while some are positioned "in front" of or obstructing the view of others. Essentially, I aim to replicate the functionality of the CSS z-index
property without introducing complications associated with the z
-dimension and potential perspective distortions.
Is there a built-in feature within Three.js that can facilitate this particular requirement?