As I embark on my journey with Three.js, I am taking my first steps into the world of device orientation controls. While exploring demos on the Three.js website, I noticed that most examples only involve manipulating the camera. I am eager to find an example that involves using an object instead.
I have realized that simply replacing
controls = new THREE.DeviceOrientationControls( camera );
with controls = new THREE.DeviceOrientationControls( object );
may not be enough, as there are other parameters to consider.
Do any of you have suggestions for a demo that showcases how to use device orientation controls with an object?