After exporting a model from Blender using the three.js exporter and successfully loading it with the JSONLoader, my next challenge is to store the JSON information in a variable and parse it to display the model without having to load an external file.
The documentation suggests using the parse function from the GeometryLoader (), but upon checking the source on GitHub, I found that it does not exist. I am unsure if the documentation is outdated or if it is a reference for future implementations. I have been unable to find any further information on how to achieve this parsing. Does anyone have any insight on this?
Thank you in advance.