Can OBJ files be loaded in ThreeJS while preserving quadrilateral faces? Check out this example:
In the example provided, each quadrilateral face is displayed as two triangles in wireframe. I am interested in maintaining the original quadrilateral faces, similar to what is shown here (in Java):
Furthermore, how can a general n-polygon face be preserved in OBJ files? Is it achievable?
Thank you, Humberto.