By using the command Mesh.clone();
, it is possible to duplicate the mesh. Upon further investigation, I discovered that both the geometry and material are preserved in the clone. However, my goal is to independently adjust the opacity of each mesh. This leads me to believe that I need to also duplicate the material.
Is there a method to replicate a mesh along with its material in order to have the ability to manipulate the opacity of the new mesh separately from the original?