Using GSAP to create a staggered animation with a negative delay

Seeking a Solution:

I am curious if there is a method to incorporate a negative delay into the staggerFrom / staggerTo functions within greensock?

Issue at Hand:

The current animation I have in place is extending longer than desired. It would be beneficial if the staggered animations could begin while the previous ones are still playing, ultimately reducing the overall duration.

Illustrative Example:

To better demonstrate my ideal outcome, I have prepared a sample codepen: http://codepen.io/nickspiel/pen/LpepvQ?editors=001

Upon reviewing the codepen, you will notice that I attempted to utilize negative delays with the basic from timeline functions; however, this approach did not prove effective for the staggerForm function due to the delay parameter being designated to postpone each element of the jquery collection.

Answer №1

Have you explored the new cycle feature that was introduced in the latest version v1.18.0 of GSAP?

You can create a looping effect with delay by setting 0 as the stagger value in your staggerTo calls.

In addition, you can use the position parameter in your staggerTo calls to make them overlap with the preceding tweens.

Here is a modified pen for reference.

JavaScript:

...
animateElement = function() {
        timeline.from(main, 0.3, { scaleY: '0%', ease: Back.easeOut.config(1.7) })
        .staggerFrom(dataBlocks, 0.3, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, scale: '0%', y: 100, ease: Back.easeOut.config(1.7) }, 0)
        .from(lineGraphLines, 1.5, { drawSVG: 0, ease: Power1.easeOut }, '-=0.5')
        .from(lineGraphAreas, 1, { opacity: 0, ease: Back.easeOut.config(1.7) }, '-=2.0')
        .staggerFrom(lineGraphDots, 0.2, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, scale: 0, ease: Back.easeOut.config(1.7) }, 0, '-=1.0')
        .staggerFrom(donutCharts, 0.6, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, drawSVG: 0, ease: Power1.easeOut }, 0, '-=2.0')
        .from(menuBackground, 0.3, { scaleX: '0%', ease: Back.easeOut.config(1.7) }, '-=6')
        .staggerFrom(menuElements, 0.3, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, scaleX: '0%', ease: Back.easeOut.config(1.7) }, 0, '-=1')
        .from(headerBackground, 0.5, { scaleX: '0%', ease: Power1.easeOut }, '-=5.5')
        .staggerFrom(headerBoxes, 0.3, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, scale: '0%', ease: Back.easeOut.config(1.7) }, 0, '-=1.0')
        .staggerFrom(headerText, 0.4, { cycle: { delay: function(index) {
            return index * 0.1;
        }}, scaleX: '0%', ease: Back.easeOut.config(1.7) }, 0, '-=1.0')
        .from(headerText, 0.4, { scaleX: '0%', ease: Back.easeOut.config(1.7) }, '-=4');
    };
...

This may not be the exact type of animation you were looking for, but you can customize the position parameter in each tween according to your preference. The key takeaway here is utilizing cycle with delay.

I hope this information proves helpful in some way.

P.S. It's worth noting that you can input negative values for stagger, but they hold a different significance. They initiate the staggered animation from the last element instead.

Answer №2

After seeking help on the Greensock GitHub repository, I received the following solution:

Yes, that functionality is already included in the library. Depending on whether you are using TweenMax or one of the timeline classes, here are two ways to achieve it:

TweenMax.staggerTo(elements, 1, {x:100, delay:2}, 0.01);

// - OR -

var tl = new TimelineLite();
tl.staggerTo(elements, 1, {x:100, delay:2}, 0.01);

// - OR -

var tl = new TimelineLite(); 
tl.staggerTo(elements, 1, {x:100}, 0.01, "label+=3");

For me, the third option worked perfectly.

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