I am currently experimenting with a Three.js example that involves draggable cubes. You can find the example here.
My goal is to replace the default internally created cubes with obj files. Here's what I've done so far.
I have included an obj model (a human face) in the objects array, thinking it would now be part of all the objects and thus should be intersected by a ray.
However, I'm encountering an issue where I can't drag the 3D obj model like I can with the other cubes. It seems like the Raycaster may not be intersecting with the 3D obj Model. How can I enable dragging for the obj model within this context?