Unlocking the Power of Global Props in AlpineJS: A Step-by-Step Guide

I'm currently exploring AlpineJS after having some experience with React and basic knowledge of Vue. One thing that has puzzled me about AlpineJS is how to update a state value from within a function, similar to how it's done in React.

Let's consider the following simplified code snippet:

<div x-data="{ array1 = [], array2 = [], total = 0 }">
    <!-- ✅ Success: Get user input and populate array1 here -->
    <!-- ✅ Success: Get user input and populate array2 here too -->
    <button x-show="$store.total === 0; console.log("👉 ", $store.total)">
        Do Something
    </button>
</div>

<script>
    const myFunc = (array1, array2, total) => {
        // Reference: https://stackoverflow.com/q/76607996/1743124
        const hash = array2.reduce((h, s) => {
            h[s] = (h[s] || 0) + 1;
            return h;
        }, {});

        array1.map(function(s) {
            if(hash[s] && hash[s]--) {
                console.log("🏌️‍♂️ total ", total);
                Alpine.store('total', total--); // 🟥 QUESTION IS HERE.
                console.log("🕴️ total-- ", total);
                return '✅' + s;
            } else {
                return s;
            }
        });
    }
</script>

The myFunc code snippet was taken from this Stack Overflow thread.

I've managed to achieve partial success but I'm now wondering how I can update the total state from within the myFunc function and make it accessible outside of that function.

In React, we would typically use useState like this:

// REACT JS EXAMPLE FOR A CONTRAST.

const [total, setTotal] = useState(0);

// Somewhere setTotal(500);

const myFunc = () => {
    setTotal(total--); // under certain condition within a 🔄️ loop
    return true;
};

With React, even though the function returns something else, the state gets updated through a setState call, allowing us to access the updated total anywhere outside the function. How can I achieve a similar behavior in AlpineJS?

I have tried using the global Store in AlpineJS, but it doesn't seem to work as expected. The console.logs inside the function show the correct values, including a zero when it should be zero, yet the console.log($store.total) gives me a one instead ⚠️.

https://i.stack.imgur.com/zIVsi.png

What am I missing here?
Is this an intended behavior of the Store global object in AlpineJS?

PS. The event triggering this functionality is @keyup when all necessary inputs are filled out.

Answer №1

It seems like you may be confused about why the value of total in your $store is 1, even though it logs "0" just one line later. This situation relates to a fundamental concept in JavaScript operator logic that is common across various coding languages.

Allow me to clarify: There are two types of decrement operators - the "post-" and "pre-decrement" (also applicable to increment operations). The distinction lies in whether the operator comes before (pre) or after (post) the variable, affecting the order of operations. In pre-decrement, the operator is executed first followed by evaluation of the variable, while in post-decrement, the variable is evaluated first followed by execution of the operator.

For example:

let x = 3;
let y = x--;
// x = 2, y = 3;

let x = 3;
let y = --x;
// x = 2, y = 2;

In essence, what's happening in your scenario is that you're storing the initial value of total, and then decrementing it thereafter. If you expect the stored value to be 0, you should utilize pre-decrement (--total).

For further insights, you can refer to this resource.

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