I'm attempting to create particles similar to the ones in this video:
The issue I am encountering is that I am unable to link the particles together.
Does anyone have any suggestions on how to achieve this?
I'm attempting to create particles similar to the ones in this video:
The issue I am encountering is that I am unable to link the particles together.
Does anyone have any suggestions on how to achieve this?
If you want to create lines between particles, you can achieve this by iterating through them and utilizing the LineRenderer component like so:
lineRenderer.SetPosition(particle[0].transform.position, particle[1].transform.position);
Keep in mind that this method will not produce an immediate effect since the particles are emitted individually from the emitter. Therefore, connecting them one by one or in timed intervals is necessary. If dealing with a large number of particles and multiple connections per particle, it could potentially be time-consuming. In such cases, exploring alternatives beyond the particle emitter may be worthwhile.
For more information on retrieving particles, check out this resource.
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