Unable to adjust the color of the material in three.js

I am facing a challenge with my obj file that includes vertex groups within the main object. My goal is to assign colors to each of the tagged groups using vertex groups. In three.js, I discovered that each vertex group is represented as an Object3D. There isn't a direct function like

setColor</code; instead, each child has two children of type <code>THREE.Mesh
, which have a setColor function accessed through a material property. This hierarchy seems unclear to me. How can I set color for each vertex group?

In previous versions of three.js, there was a different structure in terms of object-child relationships. Can someone please provide guidance on this matter? Any input would be greatly appreciated as I search for a solution.

Answer №1

If you're looking to set colors for vertexes in your project, there are numerous similar questions on stackoverflow that may prove helpful. You can explore them here and here.

To achieve color assignments for vertexes, one approach is to navigate through the object tree until you reach the faces of the mesh geometry. It is at this point where you can define a vertexColors array:

var numberOfSides, j, vertexIndex;

for ( var i = 0; i < geometry.faces.length; i++ ) 
{
    face = geometry.faces[ i ];   
    face.color = baseColor;      
    numberOfSides = ( face instanceof THREE.Face3 ) ? 3 : 4;
    for( j = 0; j < numberOfSides; j++ ) 
    {
        vertexIndex = face[ faceIndices[ j ] ];
        face.vertexColors[ j ] = geometry.colors[ vertexIndex ];
    }
}

If you require further information, be sure to refer back to the provided links for additional insights.

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