Transitioning from GeometryUtils.merge() to geometry.merge()

When upgrading from r66 to r67, a message pops up stating:

DEPRECATED: GeometryUtils's .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.

The transition doesn't seem straightforward because the old code resembles this:

THREE.GeometryUtils.merge(cgeo, cloudgeometry);

I've attempted the following approach:

cgeo.merge(cloudgeometry.geometry,cgeo.matrixWorld);

In addition, I have also tested this method which yields similar results as above:

cgeo.merge(cloudgeometry.geometry);

As a consequence, the output is a mesh that appears compressed in area, almost completely disregarding the positioning of the sub meshes added to the newly created mesh. Instead of a large, visually appealing cloud, only a small white block is produced.

With no available documentation for this recent change, I find myself trying to grasp its functionality blindly. A simple 1-to-1 migration would have sufficed and worked seamlessly, but it seems like the entire operation has undergone a significant overhaul.

Answer №1

Ensure the matrix is up to date prior to combining. Consider using the following code snippet:

updateCloudGeometryMatrix();
mergeGeometries( cloudGeometry.geometry, cloudGeometry.matrix );

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