I am currently utilizing fbxloader from three.js to incorporate a model into my scene. I have noticed that the most recent version of fbxloader.js (https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/FBXLoader.js) has the capability to read the camera data from an .fbx file.
My question is, how can I integrate this camera into my scene?
Below is my current code which only loads the original model.
var loader = new THREE.FBXLoader( manager );
loader.load( 'url', function( object ) {
scene.add( object );
}, onProgress, onError );