I'm searching for a more efficient method to incorporate 2D text into my three.js scene. Using TextGeometry has proven challenging as I struggle with updating the text in real-time without compromising performance, and I want to avoid manually drawing triangles. Are there any libraries or alternative approaches available for adding 2D text to a scene? It's crucial that I can seamlessly update the text instantly. If you are aware of a library, I would be grateful if you could share a code snippet. Thank you.