Tips for getting the setTimeout() function to behave like a for loop

Is there a way to achieve the setTimeout() function's behavior in a for-loop? Take a look at this code snippet:

function hello() {
    for (let index = 0; index < 3; index++) {
        setTimeout(function () {
            console.log('What\'s up!')
        }, 3000)
        console.log('Yo')
    }
}

hello()

The output of this code is:

Yo
Yo
Yo
What's up!
What's up!
What's up!

How can we modify it to log like this:

Yo
What's up(after 3 sec)
Yo
What's up(after 3 sec)
Yo
What's up(after 3 sec)

Thank you for your assistance.

Answer №1

Here is one approach:

function greet() {
    for (let count = 1; count <= 3; count++) {
        setTimeout(function () {
            console.log('Hello!')
        }, 3000 * count)
        setTimeout(function () {
            console.log('Hi')
        }, 3000 * (count - 1))
    }
}
greet()

In this solution, I utilized the for loop index to provide a unique delay for each console.log statement. Notice how "Hi" always precedes "Hello!" by 3000 ms.

Answer №2

To tackle tasks like this, you'll need the power of either a Promise or the elegance of recursion.

Using Promise (without async/await)

async function hello(index = 0) {
    if (index >= 3) return;
    
    index += 1;

    return new Promise(function(resolve){
    
      setTimeout(function(){
        console.log('What\'s up!');
        resolve();
      }, 3000);
      
      console.log('Yo');
      
    }).then(hello.bind(null, index));
}

hello()

Utilizing Promise (with async/await)

async function hello() {
    for (let index = 0; index < 3; index++) {
        await Promise.all([
          new Promise(function(resolve){
            setTimeout(function(){
              console.log('What\'s up!');
              resolve();
            }, 3000);
          }),
          console.log('Yo')
        ]);
    }
}

hello()

Embracing Recursion

function hello(index = 0) {
    if (index >= 3) return;
    
    setTimeout(function(){
      console.log('What\'s up!');
      hello(index);
    }, 3000);
    
    console.log('Yo');
    
    index++;
}

hello()

PS: The scripts above are tailored for use with ES2017 and newer versions.

Answer №3

No matter how short the waiting time, using setTimeout() may not produce the desired outcome. It is recommended to either include both console.log statements within setTimeout(), or simply remove it altogether.

Answer №4

If you're looking for a solution, here's one that could help:

let counter = 3;
var num = 0;

function logHello(){
  console.log('Hello');
  logGoodbye();
}

function logGoodbye(){
  setTimeout(() => {
    console.log('Goodbye');
    num++;
    if(num < counter)
      logHello();
  }, 3000);
}

logHello();

Answer №5

One simple solution is to create a self-executing function using setTimeout(), however, it requires implementing a global counter variable.

let count = 0;
function greet(num){
    console.log("Hello");
    console.log("How are you?");
    count++;
    if(count > num){
        setTimeout(greet, 3000);
    }
}

Answer №6

If you're looking to display a new pair of logs every 3 seconds, take a peek at this code snippet utilizing async/await and promises:

async function greet() {
    for (let i = 0; i < 3; i++) {
        console.log('Hello');
        await new Promise(resolve => {
            setTimeout(function () {
                console.log('How are you?');
                resolve();
            }, 3000);
        });
    }
}

greet();

Before implementation, ensure that the browsers you aim to support can handle async/await and Promises by checking out resources like caniuse.

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