I'm exploring Three.JS for the first time and I have some doubts about whether it's the best tool for my current project.
My goal is to create a wireframe material on a simple spherical geometry that looks like this:
https://i.sstatic.net/WPfAh.png
Here is what I've accomplished so far:
Note: Moved to Plunker below
http://plnkr.co/edit/FrCUIwxH1IL3wFKwHSRJ?p=preview
Currently, I am using EdgesHelper to create a grid, but I'm struggling to remove the vertical lines.
My ideal situation would allow me to adjust the distance between horizontal lines and control their opacity with the helper, but I haven't been successful in doing so. Another option could be to draw individual line geometries for each "line", although I feel this might be an excessive solution. Any insights or suggestions are welcome.