function createCustomMaterial(path)
{
var customMaterial = new THREE.MeshLambertMaterial( { map: THREE.ImageUtils.loadTexture( path )} );
return customMaterial;
}
Is it possible to add multiple normal maps to a material in Three.js?
function createCustomMaterial(path)
{
var customMaterial = new THREE.MeshLambertMaterial( { map: THREE.ImageUtils.loadTexture( path )} );
return customMaterial;
}
Is it possible to add multiple normal maps to a material in Three.js?
const textures = [
new THREE.MeshLambertMaterial({map: ..)}),
new THREE.MeshLambertMaterial({map: ..)}),
new THREE.MeshLambertMaterial({map: ..)}),
new THREE.MeshLambertMaterial({map: ..)}),
new THREE.MeshLambertMaterial({map: ..)})
//..
];
const object = new THREE.Mesh(
new THREE.BoxGeometry( 562, 562, 562, 1, 1, 1 ),
new THREE.MeshFaceMaterial( textures ) );
scene.add( object );
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