In my THREE.js scene, I currently have a circular wave effect being generated based on the formula in the ‘distance()
’ function.
I’m curious to know whether it’s possible to modify the formula in order to create a wave pattern in the shape of an ‘X’ or a ‘Plus sign (+)’ instead.
var once = false;
// Code snippet for initializing the scene with specific settings and elements
class App {
// Code for initializing the scene and setting up the necessary components
init() {
// Implementation details for initializing the scene
}
// Code snippet for adding directional light to the scene
addDirectionalLight() {
// Implementation details for adding directional light
}
// Code snippet for adding GUI controls to the scene
addGUIControls() {
// Implementation details for adding GUI controls
}
// Code snippet for adding a WebGL renderer to the scene
addRenderer() {
// Implementation details for adding a WebGL renderer
}
// Code snippet for adding ambient light to the scene
addAmbientLight() {
// Implementation details for adding ambient light
}
// Code snippet for clearing the scene
clearScene() {
// Implementation details for clearing the scene
}
// Code snippet for adding boxes to the scene
addBoxes(scene) {
// Implementation details for adding boxes to the scene
}
// Code snippet for drawing the wave pattern
drawWave() {
// Implementation details for drawing the wave pattern
}
// Code snippet for calculating the distance between two points
distance(x1, y1, x2, y2) {
// Implementation details for calculating the distance
}
// Code snippet for mapping a value to a different range
map(value, start1, stop1, start2, stop2) {
// Implementation details for mapping a value
}
// Remaining code snippets for adding essential components, animations, and resizing functionality
}
// Initialize the App and set up the scene
new App().init();
// CSS snippet for styling the HTML content
html {
// CSS style settings for HTML
}
// Remaining CSS styles for the body, canvas, and other elements
<main>
<div class="stats"></div>
</main>
// External script tags for loading necessary libraries and dependencies
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/110/three.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/r16/Stats.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.7.2/dat.gui.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.20.3/TweenMax.min.js"></script>