Three Js is unable to identify OBJLoader

Seeking assistance to resolve an error message while attempting to load a 3D Model in Three.js. Unable to find any information online about this issue. Can anyone provide guidance? I have confirmed that the mtl and obj libraries are being called in the correct sequence - directly after threejs and before the model script.

The code snippet is shown below:

   'use strict';

    var scene6, camera6, renderer6, light, model, shipMtl, shipObj;

    function init() {
        //Code for initializing the scene, camera, lights, renderer, and model
    }

    function animate6() {
        //Code for animation and rendering
    }

    window.onload = init;

Encountering the following error message:

OBJLoader.js:530 Uncaught Error: Unexpected line: 'usemap _defaultMat'
    at THREE.OBJLoader.parse (OBJLoader.js:530)
    at OBJLoader.js:51
    at XMLHttpRequest.<anonymous> (three.js:30090)

Your help will be greatly appreciated. Thank you.

Answer №1

Good news - I have discovered the fix.

In the OBJLoader.js file, I made a simple switch from " 'text' " to ' "text" '.

Many thanks to all who showed support and assistance.

Cheers!

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