Incorporating three.js and dat.gui, I am utilizing a text property within my project.
Additionally, my scene features OrbitControls:
cameraControl = new THREE.OrbitControls(camera);
cameraControl.update();
A complication arises in this particular setup. The text input in the GUI becomes unresponsive, rendering it impossible to enter any values. After thorough debugging, I have pinpointed the issue to be caused by OrbitControls.
Are you familiar with any solutions or workarounds for addressing this issue? Your help is greatly appreciated!