I've been attempting to adjust the color of a mesh I designed using PlaneGeometry along with MeshBasic Material.
var segmentsNumber = 20,
planeMesh = new THREE.Mesh(
new THREE.PlaneGeometry(horizon, horizon, segmentsNumber, segmentsNumber),
new THREE.MeshBasicMaterial({ color:0xFFFFFF })
);
planeMesh.rotation.x = Math.PI / 2;
planeMesh.position.y = 0;
meshes.push(planeMesh);
When I include this in the MeshBasicMaterial object, it displays the wireframe with the specified color. However, I'd prefer to have a solid color instead of the wireframe.
wireframe: true
Appreciate any help.