When loading .stl
files, I'm using MeshStandardMaterial
without adjusting the flatShading
property since it is set to false
by default.
https://i.sstatic.net/zbCiR.png
The outcome appears rather dull to me. Even when attempting to toggle flatShading: true
, the end result remains unchanged.
I've exhausted all my options and ideas - any recommendations would be greatly appreciated, thanks.
geometry.computeVertexNormals();
geometry.computeBoundingBox();
geometry.computeBoundingSphere();
geometry.normalizeNormals();