I'm curious, is there a way to determine when the object has finished rendering? While I've seen a progress bar in one example, I'm seeking a straightforward and uncomplicated illustration. So far, I've searched through the loader I'm utilizing (OBJMTLLoader) and the renderer (WebGLRenderer), but I haven't come across a simple
renderer.complete(function(){ CODE HERE });
or anything similar for the loader(s). I'd like, for instance, to display an alert when all objects have been completely rendered.
Any suggestions would be greatly appreciated.